Case Study
From a 2022 Unity demo to a live Shopify Shop Mini — bridging play and purchase
Context
In 2022, the idea was born: combine gamification with e-commerce in a way that creates genuine engagement, not just a novelty. A proof-of-concept was built in Unity and published on itch.io to validate the core mechanic. Three years later, when Shopify announced the Shop Minis platform, the opportunity was clear — rebuild it natively for Shopify's mobile ecosystem. The first live version launched in November 2025.
The concept started as an experiment — could a 2048-style game create a natural path to product discovery? The 2022 Unity demo tested the core loop: swipe to merge tiles, each tier unlocking a real product. The demo was published on itch.io and confirmed the mechanic was intuitive and engaging. When Shopify launched Shop Minis, the infrastructure finally existed to bring this idea to a real commerce audience at scale.
Origin timeline
The MVP launched with the core game loop intact. Early traction was modest but real — the mechanic worked, but retention and conversion hooks were absent. Pain points were identified from early session behavior:
Pain point severity at MVP launch
Addressing the identified pain points drove a 25x increase in monthly active users. Onboarding was built from scratch to communicate the game's value in the first session. Recommended products were surfaced in-game. Visual effects and animations were overhauled to make the merge-and-unlock moment feel rewarding. Product unlocks now navigate directly to the Shopify product page.
MAU growth — relative trajectory
Building on Phase 3's growth, the discount layer was added — and drove another 3x increase. Discounted products are now displayed with their discount rates. Recommended and discounted products are ranked together by discount rate, putting the best deals at the moment of highest in-game motivation. The game currently ranks #1 in the Gaming category on Shopify Shop Minis.
MAU growth — relative trajectory
The next target is doubling current MAU. Retention mechanics — daily streaks, a global leaderboard, and in-game missions — are designed to create habitual return behavior. Score sharing introduces a zero-cost virality loop. The deeper goal: collect customer analytics data to understand repetitive users, segment by engagement depth, and build personalized conversion experiences on top of the existing discount engine.
Phase 5 targets
— dashed = target threshold | filled = current state
MAU growth — relative trajectory
© 2026 Muhammet Ali Kırmızıoğlu